4/13/2023 0 Comments P company of heroes 2Each company is different and can be upgraded with their separate tech trees, leading to a very different gameplay style. Three different 'Companies' are controlled the Paratroopers, Mechanized, and Support - moving one at a time into battle, and using those units to engage. The player is absolutely flooded by messages, which seems like it could be a bad thing but it is actually a good point to capture the feeling of the chaos of battle as "We're getting torn up out here!" and "Tank!" both vie for the gamer's attention.īetween battles, the game enters a slightly turn-based map of Western Europe during the Battle of the Bulge. The soldiers make small talk, discussing what is happening in the battle, about what enemies they see, and so on. This encourages skirmishes rather well unlike many RTS where simply building up a huge blob is the key and whoever's army gains victory, wins the game.Īnother thing done fairly well is the immersion. The game itself plays like a very frenzied, fast-paced real-time strategy title, where the point is to capture and hold various resource nodes around the map - given the World War II motif - such as 'Fuel' and 'Munitions.' There is the central base for both players, but in general the game is won or lost by the various 'King of the Hill' fights going on across the map. The major additions made are a forced 'Iron Man' save system, losses now follow the player between missions, a hard counter system is in place for units, and it is proves to be a very randomised experience. The innovation is commendable, and it holds up for the most part, but falls short in a few places, which ultimately drags the game down to an average level. Ardennes Assault strikes out into some bold territory, which is surprising given the normally rather unchanging RTS genre.
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